FAITHFUL VERSION
As close to the original as possible.
The familiar gameplay, pacing, rules, and feel—rebuilt for a modern browser without reusing the original game's assets.
TIM'S FLASH GAME REWORKS
These are AI-assisted recreations and ports of the Flash games I loved when I was a kid. For years I wanted to make my own video games, filling hundreds of pages with sketches, maps, mechanics, and outlines for worlds I hoped to build someday.
Millrace Lite is where I finally turn that old obsession into playable browser games: sometimes by preserving what made an original work, and sometimes by making the version I would have desperately wanted as a kid.
BROWSE THE BUILDS
THREE WAYS TO REBUILD
FAITHFUL VERSION
The familiar gameplay, pacing, rules, and feel—rebuilt for a modern browser without reusing the original game's assets.
CANYON DEFENSE+
Full parity first, then new maps, defenses, enemies, waves, and progression added without disturbing the faithful build.
TIM'S CUT
A reinterpretation that keeps the core inspiration, then adds the systems, scale, visual upgrades, and strange ideas younger me would have put in.
PLAYABLE LIBRARY
Playable · faithfulParity-focusedCanyon Defense
A parity-focused recreation of the original game: its three maps, attack programs, towers, abilities, unlocks, and pacing rebuilt for a modern browser.
Playable · baselineBaseline parityCanyon Defense
The expansion-ready fork of the faithful recreation. It is identical for now; future maps, towers, enemies, waves, and progression will be added here.
Playable · v0.6AI-generated slopCanyon Defense
An original tower-defense reworking with a 48-mission campaign, branching defenses, infrastructure warfare, and a lot of room left to improve.
EMPTY CARTRIDGE BAY
Faithful recreations, questionable experiments, and increasingly ambitious childhood ideas will appear here as they become playable.